Safer failures
Attempt an emergency save when Kenshi crashes and expose clearer diagnostic information.
Native Kenshi extension framework
Native fixes, performance improvements, configurable gameplay, and a C++ plugin system—organized in one clear place.
What it changes
RE_Kenshi reaches systems that ordinary data mods cannot, while keeping control and configuration inside the game.
Attempt an emergency save when Kenshi crashes and expose clearer diagnostic information.
Configure game speeds, camera distance, attack slots, and selected faction limits.
Use shader caching and heightmap options designed to reduce selected loading costs.
Build C++ extensions with KenshiLib and make changes beyond the traditional mod tools.
New to RE_Kenshi?
The installer handles the compatibility work. Your last step is simply confirming that RE_Kenshi appears on the main menu.
Read the full installation guideOpen the latest stable release and choose the standard archive.
Extract the complete archive before running the included installer.
Select the correct Kenshi installation and follow the prompts.
Launch Kenshi and check the RE_Kenshi version on the main menu.
Ecosystem preview
Public projects already demonstrate the range of RE_Kenshi’s plugin surface. Listings remain with their authors.
Adds direct WASD movement and a first-person perspective while retaining Kenshi's tactical systems.
View on Nexus ModsA community RE_Kenshi plugin that provides additional fixes and functionality for Kenshi.
View on GitHubOfficial examples covering UI, dialogue, persistent world state, plugin APIs, and more.
View on GitHubBuild with KenshiLib
Explore UI, dialogue, persistent world state, inter-plugin APIs, and shader changes without compiling the RE_Kenshi core.
Read the source, follow releases, and preserve BFrizzle’s upstream project as the technical authority.
View source on GitHub